Showing posts with label psp. Show all posts
Showing posts with label psp. Show all posts

Saturday, 15 February 2014

Beast Master and Prince translation potential.

In the last few days I've been contemplating playing Beast Master and Prince or Uta no Prince Sama Repeat. I will start with beast master and if it's successful I'll then buy utapri on my vita. I've discovered that using Google translate is quite efficient at translating the kanji and giving you a fair idea of what is going on.
So it will go something like this:
Take photos of each line in the game to upload.
Use Google translate on said line that very fortunately stores that information till you clear it.
Post it all here along with my version of the translation.
Any lines that people can offer corrections to please do so in the comments and I will edit.
My Japanese is great but if anyone cares to help write up the translation I'm happy that once it's finished you can use it in any way you like. Whether you make it into an easy to follow script or, in the case of uta pri, use it to patch the game. They don't seem to realise that the more likeliness of us enjoying the game ourselves the more likely we will purchase a copy to support them.
I might start tonight, wish me luck!

p.s If you buy psn plus for a japanese account (5000 yen) this game is included in your free games, but the account needs a vita or a memory card all to itself.

Saturday, 7 September 2013

Sweet Fuse- At My Side! Vita fun at a reasonable price.


Sashiburi deshitaaaaaaaaaaaaaaa! (Long time no see), I've just played my 2nd character play through of Sweet fuse and had to write something about it. I wasn't sure if I liked it at first, but once you get through the rigmorall of setting up the story it really heats up.

Sweet fuse is an Otome game recently (last week) released on psp and Vita here in the UK by Aksys. For all you vita users sat there thinking "But it didn't appear till wednesday" you are only half wrong. In fact they were one week late with vita compatibility forcing the rest of us to boot up the 'ole psp, not such a problem in japan as it's pretty much known as the visual novel machine. Let's hope we have many more VN to come over here in the west.

Anyway back to the game. It's around £16 which I'm sure most of you will agree is a decent price point when confronted with £30 per VN or even worse £2.50 per voltage story line that lasts 1.5-2 hours max and when you add up all the side stories and sequals each Voltage game comes to an excess of £50 (our poor poor pockets). Play throughs of Sweet Fuse will last you around 4-6 hours for the first play through and then once you gain the power to skip pre-read text it's roughly 3 hours per character. 6 or 7 (you gain a person after play through 1) will take you 3 hours. So that's roughly 25 hours of gameplay for your money and in my recent mitarashi play through I somehow missed the kissing scene so I MUST GO BACK AND DEFEAT IT...later...on fast forward...alot. On the plus side, missing the one image didn't give me the bad ending so the game isn't hard and it isn't brutal to you.
The "game play" aspect, aside from choosing dialogue involves using Saki Inafune's insight to solve the problem at hand. She chooses 3 words from a set of dialogue and one of them must give her insight incite which allows her to come up with the right answer. It's very logical and they let you go back and retry if you fail. In the end it's all about the story rather than being mean to the player.

The actual storyline you ask? Keiji Inafune (Megaman) is the proprieter of a newly opening theme park. All the people at the event are family members of the staff, including his niece Saki. Just as Inafune is about to make his speech the evil COUNT HOGSTEIN takes Inafune and some of the staff hostage. He announces a game for 7 people which Saki naturally offers to play. The 6 other people are coerced. And so begins your adventure with 6 men.

I would highly suggest picking this up if you wish to give your psp's or vita's some love. The characters really grow on you and you won't get the whole mystery with one play through. I've been really happy with this game and I thought I should let you guys know about it because I believe it can be easily missed.

In other Vita news: Atelier Mereru was just released silently onto the psn store for vita and Aksys recently announced they would be bringing over danganronpa for us. In the meantime if you love spoilers go watch the danganronpa anime over on hulu or other streaming sites.

Over and out!

Wednesday, 24 April 2013

Hakuoki: Warriors of the Shinsengumi does an Atelier Totori on PSN!

I think Askys must be having an off day. They released Hakuoki (sequel thing) for PSP/PSVITA in the UK or I'm guessing- Europe.
Not so long ago they released this game on psp in america but people were complaining that they could not get it onto their Vita's.
Now, facing no applause or announcement, what-so-ever, they release the worst of the 2 hakuoki psp games onto the european systems without letting anybody know about it until they scour the new PSN updates. Apparently us in europe don't like reading- pft...
This may have worked out well for Atelier Totori which is part of a series and many of us were willing to shell out £35 for it (insane considering I already own it on ps3) and here they put out a title that has had no release of Demon of the fleeting blossom, which most of us know to be a VN most of us imported, meaning most other gamers will have no clue what it is.
The game play is like Dynasty warriors but, for the love of god, do not set it on easy, enemies just stand still and take it. It has anime cutscenes, it has the original Hakuoki story without all the reading as well as an additional story to entice people to buy it.
The game is just shy of £20. Go watch some videos for it and make your own assumptions before you buy it but if you've been waiting for it? It's here, and they told no one.

p.s I'll probably buy it after payday so I can look at hijikata in hd.